Collusion is pleased to present a one-off showcase of four exciting, experimental arts projects working with the projectors in King’s Lynn town centre. For one weekend only, as dusk falls over the town, you are invited to experience and interact directly with these unique works.
Sounds, images, data, film and archives feature in the prototype projects created by four teams of artists and creative professionals for the Lynn Lumiere light projection sites. The projects are:
1.FLOW by BellArtLabs (King’s Lynn Art Centre): a multimedia art presentation which links the past, present and future of King’s Lynn utilising archive audio and film from the region revealing the story of people’s lived experiences.
2. Assemble by Payne Hurt (Tuesday Market Place): a three player audio sequencer using sounds and imagery taken from in and around King’s Lynn.
3.Voyager by Elements (Greyfriars Tower):an AI system which scans historical data from medieval manuscripts and physical graffiti to biological data to pieces together a love story over time and discovers its conscious self.
4. Moment by FishGills (The Custom House): a simple but graphically engaging challenge through the latter half of the 20th century, with an added emphasis on modern-day King’s Lynn.
Over four months, the teams have collaborated to create these projects, which will be shown at the Tuesday Market Place, the Custom House, Greyfriars Tower and King’s Lynn Arts Centre. Working closely with The Borough Council of King’s Lynn and West Norfolk, Collusion has supported the teams to test early-stage ideas, experiment and push the boundaries of live data and projection technologies placed around King’ s Lynn town centre.
Starting Spring 2017, Collusion held a series of events in King’s Lynn for local creatives with a April 2017 callout for four teams to take part in this R&D Challenge. The project welcomed experienced creatives who were up for learning some new skills and seeing how they can apply these to the creation of new projection based works for the Lynn Lumiere projection systems.
This project is part of a wider arts and technology programme, in_collusion, and the work here in King’ s Lynn is the first research and development (R&D) project to be completed. During the weekend showcase, people will be given glow-in-the-dark wristbands and become official testers, tasked to experience the artworks and feedback on each as part of the R&D process.
Rachel Drury, Director of Collusion explains This project has attracted some amazing creative talent from in and around the King’ s Lynn area. The teams have built on their existing skills and knowledge through the masterclasses and subsequent experimentation to come up with a set of outstanding creative projects. We are looking forward to seeing the public response and considering the next steps.
About -The in_collusion programme, a three year talent development programme, is helping creative people and businesses to develop new skills and ideas around three emerging technologies – artificial intelligence, data culture, and virtual/augmented/mixed reality. Collusion is working in King’s Lynn alongside four other hubs across the region: Wisbech, Peterborough, Huntingdon and Bury St Edmunds.
The programme is supported by Arts Council England Ambition for Excellence fund, the Greater Cambridge, Greater Peterborough LEP, and tech partners, Arm and Cambridge Consultants. In addition, the King’s Lynn R&D #1 Challenge is supported by The Borough Council of King’s Lynn and West Norfolk.
Catch the projections from 29 Sept – 1 Oct, 7-9pm. and give feedback on the four exciting projects
Find out more about Collusion at collusion.org.uk